# What is the HUD

Customize the CSGO HUD

# Available Commands

cl_hud_color

cl_hud_color "1"
Default
1
Values
1 - 10
This is the console command used to change and customize the color of your HUD

Parameters

0
Default
1
White
2
Light Blue
3
Dark Blue
4
Purple
5
Red
6
Orange
7
Yellow
8
Green
9
Mint Green
10
Pink

cl_hud_playercount_showcount

cl_hud_playercount_showcount "0"
Default
0
Values
0 / 1
Changes the display of players alive on each team from showing each of their Steam avatars to just showing a number for how many of each team is alive.

cl_showfps

cl_showfps "0"
Default
0
Values
0 / 1
This command produces a simple FPS (frames per second) count in the top left corner of your screen.

cl_hud_playercount_pos

cl_hud_playercount_pos "0"
Default
0
Values
0 / 1
Use a 1 to move the player count and score counter to the bottom of your screen, and a 0 to put it at the top of your screen. The command is set to 0 by default.

-cl_show_team_equipment

-cl_show_team_equipment
Default
-
Values
-

+cl_show_team_equipment

+cl_show_team_equipment
Default
-
Values
-

cl_hud_healthammo_style

cl_hud_healthammo_style "0"
Default
0
Values
0 / 1
Use a 1 to only show a number value for your health and armor rating, and use a 0 to show a number and a bar that is filled in depending on how much health and armor you have.

cl_hud_background_alpha

cl_hud_background_alpha "0.5"
Default
0.5
Values
0 - 1
This console command adjusts how transparent some areas of your HUD (heads up display) appear on your screen. Set this higher to increase the visibility of shading on the HUD, and set this lower to make shading less visible.

cl_teammate_colors_show

cl_teammate_colors_show "0"
Default
0
Values
0 / 1 / 2
This command is used in competitive games, and you can set it so that players on your team have different colors on the radar and scoreboard (default) or you can turn it off. 0 = no color; 1 = colored dot; 2 = colored dot with letter

hud_scaling

hud_scaling "0.85"
Default
0.85
Values
0.5 - 0.95
This command can be used to scale the size of the HUD