# What is the net_graph
It is one of many ways of keeping track of how many fps we are rendering as well as a way of knowing how good (or bad) the server we're playing in is.
# Available commands
net_graph
net_graph "0"
Default
0
Values
0 / 1 / 3
Draw the network usage data, = 2 prints in/out data, = 3 draws data on payload,
net_graphheight
net_graphheight "64"
Default
64
Values
-
Height of netgraph panel
net_graphholdsvframerate
net_graphholdsvframerate "0"
Default
0
Values
0 / 1
Hold worst case in server framerate line.
net_graphpos
net_graphpos "1"
Default
1
Values
-
Determines the position of the net_graph on the HUD
net_graphproportionalfont
net_graphproportionalfont "1"
Default
1
Values
0 / 1
Determines whether netgraph font is proportional or not
net_graphshowinterp
net_graphshowinterp "1"
Default
1
Values
-
Draw the interpolation graph.
net_graphshowlatency
net_graphshowlatency "1"
Default
1
Values
-
Draw the ping/packet loss graph.
net_graphshowsvframerate
net_graphshowsvframerate "0"
Default
0
Values
-
Draw the server framerate graph.
net_graphsolid
net_graphsolid "1"
Default
1
Values
-
net_graphtext
net_graphtext "1"
Default
1
Values
-
Draw text fields